Sony

Sony trades at 17.0x earnings even though no single segment is more than 35.2% of sales.

If you own Sony, your bet is on diversification, not one blockbuster product.

sony

financials large cap updated mar 20, 2026
$21.62
market cap ~$129B · 52-week range $20–$26
xvary composite: 67 / 100 · average
our overall rating — combines growth, value, risk, and momentum
Start here if you're new
what it is
Sony sells PlayStations, camera sensors, music, movies, and financial products under one giant corporate roof.
how it gets paid
Last year Sony made $81.0B in revenue. Game & Network Services was the main engine at $30.4B, or 35% of sales.
what just happened
Sony's last reported EPS came in at $0.40, exactly matching the $0.40 estimate.
At a glance
A balance sheet — strong enough to weather a downturn
70/100 earnings predictability — reasonably predictable
17.0x trailing p/e — the market's not buying it — or you found a deal
0.7% dividend yield — cash in your pocket every quarter
10.5% return on capital — nothing to write home about
xvary composite: 67/100 — average
What they do
Sony sells PlayStations, camera sensors, music, movies, and financial products under one giant corporate roof.
Sony wins by not needing one product to carry the whole company. Game & Network Services is 35.2% of sales, Music is 14.2%, Pictures is 11.7%, and Imaging & Sensing Solutions is 13.3%, based on fiscal 2024 mix. Diversification → money comes from several places → so one bad cycle in any single business hurts less than you think.
financials large-cap conglomerate entertainment gaming
How they make money
$81.0B annual revenue
Game & Network Services
$30.4B
Entertainment, Technology & Services
$15.9B
Music
$12.3B
Imaging & Sensing Solutions
$11.5B
Pictures
$10.1B
Financial Services
$6.2B
The products that matter
console hardware and digital platform
playstation & network services
$24.3B · 30% of revenue
it is the segment investors care about most: $24.3B in revenue, 100M+ network users, and a 35% operating margin. the upside is platform economics. the risk is that regulators care about those economics too.
platform economics
recorded music and publishing
music
$10.5B · +13% growth
this $10.5B segment grew 13% last year. it gives you a second growth engine, which matters when the console cycle stops doing all the work.
second engine
tvs, cameras, audio, and mobile
electronics products & solutions
$20.3B · flat
it is a $20.3B business with flat growth. that keeps Sony diversified, but it also keeps you exposed to categories where pricing power is harder to hold.
scale without speed
Key numbers
$27
18-month target
That is about 25% above $21.62 today, so the base case says upside, but not fantasy.
17.0x
trailing p/e
P/E → price-to-earnings → what you pay for each dollar of profit. At 17.0x, Sony is priced like a solid business, not a hype trade.
35.0%
operating margin
Operating margin → profit after running the business → how much sales actually stick. A 35.0% figure is very high for a company this mixed.
10.5%
return on capital
Return on capital → profit earned on the money used in the business → whether management puts your capital to work well.
Financial health
A
strength
  • balance sheet grade A — very strong financial position
  • risk rank 3 — safer than 50% of stocks
  • price stability 65 / 100
  • long-term debt $9.1B (7% of capital)
  • net profit margin 10.3% — keeps 10 cents of every dollar in revenue
  • return on equity 14% — $0.14 profit for every $1 investors have put in
A — among the top-rated companies for balance sheet quality.
Total return vs. market

You invested $10,000 in SONY 3 years ago → it's now worth $12,980.

The index would have given you $14,540.

source: institutional data · total return
What just happened
met estimates
Sony's last reported EPS came in at $0.40, exactly matching the $0.40 estimate.
There was no earnings surprise. Deadpan fact: the market got exactly what it asked for, down to the penny.
$0.40
eps
$0.40
est. eps
0.0%
surprise
the number that mattered
The key number was 0.0% surprise, because it tells you this quarter changed nobody's mind on its own.
source: yahoo finance consensus, last earnings

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What could go wrong

the #1 risk is the UK PlayStation Store antitrust class action, because it goes after the digital toll booth inside Sony's best-known growth asset.

!
high
$2.7B UK PlayStation lawsuit
A London class action alleges monopoly pricing on the PlayStation Store. The headline amount is about 2% of Sony's $129B market cap.
the cash headline is manageable. the bigger issue is whether the case weakens storefront economics inside the 100M+ user platform.
med
u.s. PlayStation pricing scrutiny is still alive
A U.S. judge rejected a $7.8M settlement tied to PlayStation Store prices. that keeps legal costs and regulatory attention hanging around.
one case is a nuisance. multiple cases start to look like a business-model debate.
med
ps5 lifecycle and memory cost pressure
Sony flagged rising memory costs even after securing supply for the next selling season. that lands late in the cycle, when hardware margins matter more.
Game & Network Services is $24.3B in revenue. if hardware margins compress, software and network spending have to do more of the lifting.
~
low
electronics is large and not growing
Electronics Products & Solutions generated $20.3B and was flat. that is useful diversification, but it is not helping the multiple.
flat revenue does not break the thesis. it does keep Sony from being a clean growth story.
the legal headline alone is about 2% of market cap. the larger threat is any ruling or settlement that pressures the digital store economics inside Sony's $24.3B gaming segment.
source: institutional data · regulatory filings · risk analysis
Pay attention to
risk
uk PlayStation case updates
the $2.7B case is the stock-specific overhang. you care less about headlines than whether the court attacks store pricing economics.
metric
operating profit after the record quarter
¥515B was the proof beat. if profit stays near that level, the market has a harder time treating Sony like a muddled conglomerate.
trend
ps5 margin pressure versus network monetization
rising memory costs matter less if digital spend and subscriptions keep carrying more of the segment. that mix shift is the key trend inside gaming.
calendar
april 2027 home entertainment joint venture timing
Sony and TCL expect the joint venture to begin in april 2027. you are watching for proof that cleanup in slower segments leads to better economics.
Analyst rankings
earnings predictability
70 / 100
in human-speak, analysts think the business is steady enough to model, but not clean enough to remove surprises.
balance sheet grade
A
that grade points to a strong balance sheet. the debate here is valuation and segment mix, not survival.
risk rank
3
risk rank 3 means this is not a bunker stock and not a chaos stock. you are in the middle.
source: institutional data
Institutional activity

institutions have been net buying for 3 consecutive quarters — 316 buyers vs. 269 sellers in 4q2025. total institutional holdings: 0.5B shares. net buying for 3 quarters.

source: institutional data
Price targets
3-5 year target range
$18 $36
$22 current price
$27 target midpoint · +25% from current · 3-5yr high: $45 (+110% · 20% ann'l return)
source: institutional data · analyst targets

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